Bachelor of Games and Interactive Environments | QUT
QU Queensland University of Technology logo
Bachelor's Degree Artificial Intelligence Full Time

Bachelor of Games and Interactive Environments

at Queensland University of Technology · Brisbane, Queensland

CRICOS course code

092648J

CRICOS provider code

00213J

This course is registered on the Commonwealth Register of Institutions and Courses for Overseas Students. Verify it yourself at cricos.education.gov.au before paying any fee.

Duration

3 years

Tuition (whole course)

A$136,200 total

Per year

A$45,400/yr

Intake

Semester 1 (Feb/Mar), Semester 2 (Jul)

About this program

At Queensland University of Technology in Brisbane, the Bachelor of Games and Interactive Environments brings together design, coding, and story development, with a strong focus on technologies like artificial intelligence. Over three years, students complete units that cover programming, game design theory, graphics, and AI applications in gaming, collecting credit points toward graduation. The course includes core and elective units, typically spread across semesters, and students develop hands-on skills through group projects and lab work.

The degree structure supports practical learning, with a chance to participate in work-integrated learning through industry placements or project-based studios. This is a feature many students value, as it helps bridge study with hands-on experiences in software development teams or creative studios. In the final year, a major project challenges students to apply everything learned, simulating the collaborative process experienced in the games industry.

Students develop technical abilities in Unity, Unreal Engine, and other industry-standard tools, as well as teamwork and project management skills. The course is suited to those looking to mix creativity with technology and who want to work on game systems, AI-driven characters, or interactive simulations.

Studying in Brisbane gives access to a local industry, including start-ups, major game studios, and digital media organisations. The QUT community often connects students with guest speakers and mentorship, helping them build a professional network before graduating. Graduates may be eligible for Australia’s Temporary Graduate visa (subclass 485), and international students are allowed to work 48 hours per fortnight during semesters. Entry requirements include English-language proficiency as specified by QUT and the Department of Home Affairs. Always confirm details on the university's official page.

Entry requirements

English: International applicants must evidence English proficiency. IELTS Academic 6.0–6.5 overall is the common undergraduate and coursework-postgraduate standard, rising to 7.0–7.5 for teaching, nursing, medicine, law and social work. TOEFL iBT, PTE Academic, Cambridge C1 Advanced and the university’s own English programmes are accepted as equivalents; the Department of Home Affairs sets a separate English threshold for the Student visa itself.
International students: Registered on CRICOS for international students. A Confirmation of Enrolment (CoE) for this course supports a Student visa (subclass 500) application; Overseas Student Health Cover is required for the full duration.

Career outcomes

  • Game designer for studios or independent projects
  • Gameplay or AI programmer in the digital entertainment sector
  • Simulation developer for education, health, or defence industries
  • Interactive media specialist for advertising, training, or heritage organisations
  • Quality assurance analyst for gaming and software companies
  • Technical artist for creative studios and media production houses

Frequently asked questions

How long is the Bachelor of Games and Interactive Environments at Queensland University of Technology?

It typically takes 3 years, with intakes in Semester 1 (Feb/Mar), Semester 2 (Jul).

How much is the tuition?

Tuition is around A$136,200 total. Fees change yearly, confirm with an advisor.

What are the career outcomes?

Game designer for studios or independent projectsGameplay or AI programmer in the digital entertainment sectorSimulation developer for education, health, or defence industriesInteractive media specialist for advertising, training, or heritage organisationsQuality assurance analys...

Guides for this subject and the application

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