Bachelor of Visual Arts and Design
Australian Catholic University
CRICOS 040344M · Provider 00004G
at JMC Academy · South Melbourne, Victoria
CRICOS course code
075773A
CRICOS provider code
01259J
This course is registered on the Commonwealth Register of Institutions and Courses for Overseas Students. Verify it yourself at cricos.education.gov.au before paying any fee.
Duration
2 years
Tuition (whole course)
A$58,800 total
Per year
A$29,400/yr
Intake
Semester 1 (Feb/Mar), Semester 2 (Jul)
The Bachelor of Creative Arts (Game Design) (Accelerated) at JMC Academy is a two-year degree that gets you making games from the start. You'll study game design principles, level design, narrative, character development, and the production pipeline. You'll work in studios and labs, using industry-standard software to build playable prototypes. The accelerated structure means you complete the same core content as a three-year degree in two years by studying over more trimesters, so it suits students who want to enter the industry sooner or who already have some experience.
As an Australian bachelor degree, this course is built on units of study, each worth a set number of credit points. You need to pass a certain total to graduate. The accelerated format usually means you study three trimesters a year instead of two, so you'll be in class more intensively. Core units cover game design theory, digital art, programming basics, and project management. You'll also choose electives to specialise, perhaps in game art, design, or production. In your final year, you'll complete a capstone project where you design and build a game from concept to playable demo, often in a team. Assessment is through practical projects, presentations, and written work, not just exams.
JMC Academy has strong links with the Australian game industry, and many units include live briefs or client projects. You may have the chance to work with real studios or participate in game jams and industry events. Some students undertake an internship as part of their elective choices. The capstone project is often showcased to industry guests, giving you a portfolio piece and contacts. This practical focus means you graduate with a reel of work, not just a transcript.
This degree suits creative people who love games and want to make them. You don't need to be a programmer or an artist already; you'll learn the skills. But you should be ready for intensive study and teamwork. You'll gain skills in game design, critical thinking, communication, and project management. You'll learn to use tools like Unity or Unreal, and understand how games are made from idea to release. The course is taught in English, and international students need to meet English requirements. While studying, you can work up to 48 hours per fortnight. After graduation, you may be eligible for the Temporary Graduate visa (subclass 485) post-study work stream, allowing you to stay and work in Australia. Always check the official CRICOS page for the most current details on fees, intakes, and structure.
It typically takes 2 years, with intakes in Semester 1 (Feb/Mar), Semester 2 (Jul).
Tuition is around A$58,800 total. Fees change yearly, confirm with an advisor.
Game Designer: Work in Australian game development studios, from indie teams to larger companies, designing gameplay systems, levels, and mechanics.Level Designer: Build and script game levels, often in studios specialising in console, PC, or mobile games.Game Artist: Create 2D a...
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