Bachelor of Creative Arts (Game Design) at JMC Academy
JA JMC Academy logo
Bachelor's Degree Fine Arts Full Time

Bachelor of Creative Arts (Game Design) (Accelerated)

at JMC Academy · South Melbourne, Victoria

CRICOS course code

075773A

CRICOS provider code

01259J

This course is registered on the Commonwealth Register of Institutions and Courses for Overseas Students. Verify it yourself at cricos.education.gov.au before paying any fee.

Duration

2 years

Tuition (whole course)

A$58,800 total

Per year

A$29,400/yr

Intake

Semester 1 (Feb/Mar), Semester 2 (Jul)

About this program

The Bachelor of Creative Arts (Game Design) (Accelerated) at JMC Academy is a two-year degree that gets you making games from the start. You'll study game design principles, level design, narrative, character development, and the production pipeline. You'll work in studios and labs, using industry-standard software to build playable prototypes. The accelerated structure means you complete the same core content as a three-year degree in two years by studying over more trimesters, so it suits students who want to enter the industry sooner or who already have some experience.

How the degree is structured

As an Australian bachelor degree, this course is built on units of study, each worth a set number of credit points. You need to pass a certain total to graduate. The accelerated format usually means you study three trimesters a year instead of two, so you'll be in class more intensively. Core units cover game design theory, digital art, programming basics, and project management. You'll also choose electives to specialise, perhaps in game art, design, or production. In your final year, you'll complete a capstone project where you design and build a game from concept to playable demo, often in a team. Assessment is through practical projects, presentations, and written work, not just exams.

Work-integrated learning and industry connections

JMC Academy has strong links with the Australian game industry, and many units include live briefs or client projects. You may have the chance to work with real studios or participate in game jams and industry events. Some students undertake an internship as part of their elective choices. The capstone project is often showcased to industry guests, giving you a portfolio piece and contacts. This practical focus means you graduate with a reel of work, not just a transcript.

Who it suits and what you'll gain

This degree suits creative people who love games and want to make them. You don't need to be a programmer or an artist already; you'll learn the skills. But you should be ready for intensive study and teamwork. You'll gain skills in game design, critical thinking, communication, and project management. You'll learn to use tools like Unity or Unreal, and understand how games are made from idea to release. The course is taught in English, and international students need to meet English requirements. While studying, you can work up to 48 hours per fortnight. After graduation, you may be eligible for the Temporary Graduate visa (subclass 485) post-study work stream, allowing you to stay and work in Australia. Always check the official CRICOS page for the most current details on fees, intakes, and structure.

Entry requirements

English: International applicants must evidence English proficiency. IELTS Academic 6.0–6.5 overall is the common undergraduate and coursework-postgraduate standard, rising to 7.0–7.5 for teaching, nursing, medicine, law and social work. TOEFL iBT, PTE Academic, Cambridge C1 Advanced and the university’s own English programmes are accepted as equivalents; the Department of Home Affairs sets a separate English threshold for the Student visa itself.
International students: Registered on CRICOS for international students. A Confirmation of Enrolment (CoE) for this course supports a Student visa (subclass 500) application; Overseas Student Health Cover is required for the full duration.

Career outcomes

  • Game Designer: Work in Australian game development studios, from indie teams to larger companies, designing gameplay systems, levels, and mechanics.
  • Level Designer: Build and script game levels, often in studios specialising in console, PC, or mobile games.
  • Game Artist: Create 2D and 3D assets, characters, and environments for games, in studios or as a freelancer.
  • Producer or Project Manager: Coordinate game development teams, manage schedules and budgets in game studios or interactive media companies.
  • Quality Assurance Tester: Test games for bugs and playability, a common entry point into the industry.
  • Indie Game Developer: Start your own studio or work solo to create and release games.
  • Serious Games Developer: Apply game design to education, health, or training simulations in sectors like healthcare, defence, and education.
  • Interactive Media Specialist: Work in advertising, marketing, or museums creating interactive experiences.

Frequently asked questions

How long is the Bachelor of Creative Arts (Game Design) (Accelerated) at JMC Academy?

It typically takes 2 years, with intakes in Semester 1 (Feb/Mar), Semester 2 (Jul).

How much is the tuition?

Tuition is around A$58,800 total. Fees change yearly, confirm with an advisor.

What are the career outcomes?

Game Designer: Work in Australian game development studios, from indie teams to larger companies, designing gameplay systems, levels, and mechanics.Level Designer: Build and script game levels, often in studios specialising in console, PC, or mobile games.Game Artist: Create 2D a...

Guides for this subject and the application

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